Fresh from the oven! Valiojoukko is the latest and one of the more imposing finnish TV-spots I got to be part of. I was tasked with animating, shading and
lighting a falling water drop on the edge of an ice skate. I also helped with creating the CGI product shot.
This is a full CGI presentation of Wärtsilä GasReformer. I was tasked with sculpting the seabed and modeling some of the props seen in the beginning of this video.
This TV-spot was a lot of fun! I created all the 3D elements, then animated and prepared everything for the compositing phase.
We used my Epson V700 for scanning a hi-res circular bread texture and my DSLR for capturing the smaller ones dropping on the table (retouched still images).
My task was to create a CG-teleport altar, which "Mähönen" pops up to right next to legendary Juhan af Grann, a film director and producer known for his UFO documentaries.
Jeremiah Harm promo, 2012
I helped with creating some large digital elements for couple of shots in this promo. I also executed the Jeremiah Harm logo according to in-house concept imagery (excluding the post-production work).
Iron Sky VFX Reel
A reel showcasing some of the work I've done as a 3d modeler and texture artist in the film Iron Sky (2012). You can find out more about the film at: imdb.to/ULPnz8
Elisa Viihde 'Reini'
In this action-packet TV-ad, I was tasked with texturing, shading and lighting the CG-helicopters. I also assembled a highly-detailed version of the Bell chopper.
Elisa Viihde 'Reini II'
The second part of the Reini spot. Again, I got to manage the CG-helicopters in this one as well. We had some new exciting scenes to plan and play with.
Foster's 'The office'
A Foster's beer ad, for which we created all the CGI work at Troll VFX. I helped with modeling, lighting and writing shaders for the product and the CG-environment.
TV Mix 'Part I'
In this delicious TV Mix spot you'll see some falling candy bags landing on a sofa, which I modeled, shaded and built a lighting setup for.
A 40-second long spot the client desired a floating lightweight CG-version of the OLO yoghurt product, which I modeled, shaded, lit and animated in Maya.
My primary role in this project was to model, shade and lit the huge yoghurt pot. All the 3D work was done inside Maya, but a lot was accomplished in post-production afterwards (post effects and color grading).